Burnout Revenge was the fourth instalment of the now-established series, and added even more excitement to the unusual approach the game takes. Several sequels followed the original and gained a popular foothold in the racing genre. Competition between the racing titles was strong however, and the original Burnout was overshadowed by the huge success of Gran Turismo 3: A-Spec. Instead of pure racing, you were actively encouraged to damage other vehicles and drive as mentally as possible to rack up the points. Released in 2001, Burnout was one of the early showcases for Criterion’s Renderware graphics engine, the other more famed title of the year being Grand Theft Auto 3, and like the infamous GTA, Burnout had a little controversy about it too chiefly the detailed depiction of crashes and impact damage. The early-to-mid 2000s saw an influx of excellent 3D arcade racers all vying for top spot in the wake of 1995's Daytona USA and the Ridge Racer series. The modern thoroughbred racing game can be basically split into two camps, arcade or simulation, and for me the arcade style has produced the best titles.
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